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» Legendary Thread of Epic Proportions. |
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Oct 18, 2008 - 6:46 PM - by Proto
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Well, having been a long-time reader of www.f13.net we have ourselves a gem of a post that was started by someone quoting Mark Jacobs' "State of the Game" post recently. To sum it up, this post not only has thoughts directly from Jacobs but from other long-time developers of other well-known MMOs, (failed and successful).
Its well worth the long read and will give you some insight to the future of Warhammer Online.
http://forums.f13.net/index.php?topic=14972.0
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2 Replies | 679 Views
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» Mark Jacobs: "The Gloves are Off"! |
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Oct 16, 2008 - 2:47 PM - by Proto
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Quoted from VN in response to a smear article by COO from Blizzard Entertainment. The interesting thing is Blizzard is apparently scared due to their release of the WOW 3.0 patch so close to when WAR subs are set to expire their trial time AND the notion that over half of all WOW players who left for WAR have already returned. In addition, they added this article to some no-name website since no game news source worth a damn would publish the nonsense. (of course, there is no proof of that)
VN Source: http://vnboards.ign.com/warhammer_on...7/109014195/p1
Quote:
Yeap, and it's already been fired. As to history with Kaplan, none that I am aware of, which makes it even more surprising since I don't even know the guy personally. I have no problem getting down and dirty when I need to but I hate doing so even when I feel its deserved. If either of these things have happened in a different time frame, I would have handled it differently but for both of them to break now and with the tone and tenor and undercurrents of their statements, I have no problem reacting and responding to them. But I guess I shouldn't be surprised, I remember one interview with Pardo prior to WoW's launch where he saud that WoW's PvP system/realm point/honor point/etc. would be, unlike DAoC, useful. Hmm, how many times have they redone that system? Developers should stick to worrying about their own games and companies as none of us are perfect.
People who live in glass castles and all that.
Mark
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Jacobs is pissed!
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11 Replies | 1,092 Views
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» Experience Enhancements - Phase II |
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Oct 14, 2008 - 6:45 PM - by Proto
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Quote:
Hi all,
A few days ago we introduced Phase 1 of our Experience Enhancements, boosting quest experience in Tiers 3 and 4, adding repeatable quests to key chapters and increasing the experience awarded for killing an enemy player in an RvR lake by 50 percent!
Today, we launch Phase 2 of this ongoing effort. Players who capture an RvR keep previously received only renown. As of today, players of the appropriate rank (actual, not bolstered) will also earn an experience bonus for successfully defeating a keep lord.
As with Public Quests and defeating monsters, the experience awarded for the successful capture of a keep will vary depending on a player’s rank relative to the difficulty of the keep. In Tier 2, players will begin to earn this bonus when they reach rank 15. In Tier 3, the minimum rank required is 25, and in Tier 4 it is 35. Players will notice a diminishing return from keep captures if their level approaches the top of that tier.
Keep sieges are a centerpiece of our RvR gameplay, and we’re happy to make the successful capture of an enemy keep even more rewarding. We’ll continue to look for ways to improve the rate of experience gain in WAR, including rewards for defending Keeps and capturing Battlefield Objectives. Stay tuned!
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Source: http://herald.warhammeronline.com/wa...cle.war?id=379
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0 Replies | 602 Views
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