» Navigation Menu

DDH Community
Forums
Roster
Apply to Join
History
Gallery
Contact Us
» Stats
Members: 1,416
Threads: 528
Posts: 3,746
Top Poster: Matrix Cifu (1,330)
Welcome to our newest member, bcde907
» Online Users: 26
3 members and 23 guests
Deakon, leigh, Pheelin
Most users ever online was 611, 01-22-2009 at 02:40 AM.
» Experience Enhancements - Phase III
Oct 22, 2008 - 4:41 PM - by Proto
Source Herald: http://herald.warhammeronline.com/wa...cle.war?id=395

Quote:
Greetings!

With the addition of the new region-wide and RvR-wide chat channels we have seen a marked increase in Open RvR participation. In order to encourage this trend even further, we have made an additional adjustment to the experience awarded for killing enemy players in an Open RvR area. Previously we increased this amount by 50%. As of today, that bonus has been raised to 100%. With this change players killed in Open RvR will now be worth double the experience than those killed in scenarios!

As always, we will continue to monitor your feedback and work on ways to improve the RvR experience. More changes are coming, so be sure to stay tuned to the Warhammer Online Herald and monthly newsletter for the latest updates.

See you on the battlefield!
4 Replies | 716 Views
» Legendary Thread of Epic Proportions.
Oct 18, 2008 - 6:46 PM - by Proto
Well, having been a long-time reader of www.f13.net we have ourselves a gem of a post that was started by someone quoting Mark Jacobs' "State of the Game" post recently. To sum it up, this post not only has thoughts directly from Jacobs but from other long-time developers of other well-known MMOs, (failed and successful).

Its well worth the long read and will give you some insight to the future of Warhammer Online.

http://forums.f13.net/index.php?topic=14972.0
2 Replies | 679 Views
» Mark Jacobs: "The Gloves are Off"!
Oct 16, 2008 - 2:47 PM - by Proto
Quoted from VN in response to a smear article by COO from Blizzard Entertainment. The interesting thing is Blizzard is apparently scared due to their release of the WOW 3.0 patch so close to when WAR subs are set to expire their trial time AND the notion that over half of all WOW players who left for WAR have already returned. In addition, they added this article to some no-name website since no game news source worth a damn would publish the nonsense. (of course, there is no proof of that)

VN Source: http://vnboards.ign.com/warhammer_on...7/109014195/p1

Quote:
Yeap, and it's already been fired. As to history with Kaplan, none that I am aware of, which makes it even more surprising since I don't even know the guy personally. I have no problem getting down and dirty when I need to but I hate doing so even when I feel its deserved. If either of these things have happened in a different time frame, I would have handled it differently but for both of them to break now and with the tone and tenor and undercurrents of their statements, I have no problem reacting and responding to them. But I guess I shouldn't be surprised, I remember one interview with Pardo prior to WoW's launch where he saud that WoW's PvP system/realm point/honor point/etc. would be, unlike DAoC, useful. Hmm, how many times have they redone that system? Developers should stick to worrying about their own games and companies as none of us are perfect.

People who live in glass castles and all that.

Mark
Jacobs is pissed!
11 Replies | 1,092 Views
» Patch 1.0.3 Live Today
Oct 15, 2008 - 9:54 AM - by Proto
Source: http://herald.warhammeronline.com/wa...cle.war?id=380

I like how fast they are patching changes/fixes in this game. Its leaps and bounds faster and more frequent than other games in the past. Impressive!

Quote:
Another eventful week is flying by here at the studio. As always the team has been working non-stop to bring you updates and make the game you love even better.

Tomorrow morning (10/15/085) at 6AM EDT all North American Servers will be coming down to begin the update to version 1.0.3.!

Oceanic servers will follow at 9AM EDT, we anticipate all servers to be back online by 2PM EDT.

While these notes are subject to change they'll give you a taste of what you have to look forward to as 1.0.3 approaches!
37 Replies | 1,408 Views
» Experience Enhancements - Phase II
Oct 14, 2008 - 6:45 PM - by Proto
Quote:
Hi all,


A few days ago we introduced Phase 1 of our Experience Enhancements, boosting quest experience in Tiers 3 and 4, adding repeatable quests to key chapters and increasing the experience awarded for killing an enemy player in an RvR lake by 50 percent!

Today, we launch Phase 2 of this ongoing effort. Players who capture an RvR keep previously received only renown. As of today, players of the appropriate rank (actual, not bolstered) will also earn an experience bonus for successfully defeating a keep lord.

As with Public Quests and defeating monsters, the experience awarded for the successful capture of a keep will vary depending on a player’s rank relative to the difficulty of the keep. In Tier 2, players will begin to earn this bonus when they reach rank 15. In Tier 3, the minimum rank required is 25, and in Tier 4 it is 35. Players will notice a diminishing return from keep captures if their level approaches the top of that tier.
Keep sieges are a centerpiece of our RvR gameplay, and we’re happy to make the successful capture of an enemy keep even more rewarding. We’ll continue to look for ways to improve the rate of experience gain in WAR, including rewards for defending Keeps and capturing Battlefield Objectives. Stay tuned!
Source: http://herald.warhammeronline.com/wa...cle.war?id=379
0 Replies | 602 Views
» Aion Armory

Powered by vBadvanced CMPS v3.0.1


All times are GMT -5. The time now is 02:34 AM.


vBulletin skins developed by: eXtremepixels
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.